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                        Mt. Holz Science Fiction Society
                    Club Notice - 09/24/99 -- Vol. 18, No. 13

       Chair/Librarian: Mark Leeper, 732-817-5619, mleeper@lucent.com
       Factotum: Evelyn Leeper, 732-332-6218, eleeper@lucent.com
       Distinguished Heinlein Apologist: Rob Mitchell, robmitchell@lucent.com
       HO Chair Emeritus: John Jetzt, jetzt@lucent.com
       HO Librarian Emeritus: Nick Sauer, njs@lucent.com
       Back issues at http://www.geocities.com/Athens/4824
       All material copyright by author unless otherwise noted.

       The Science Fiction Association of Bergen County meets on the
       second Saturday of every month in Upper Saddle River; call
       201-447-3652 for details.  The Denver Area Science Fiction
       Association meets 7:30 PM on the third Saturday of every month at
       Southwest State Bank, 1380 S. Federal Blvd.

       ===================================================================

       1. Two weeks ago I  wrote  a  somewhat  elliptic  piece  about  the
       resurgence  of  tyranny  in East Timor.  Member John MacLeod points
       out http://www.zmag.org/CrisesCurEvts/Timor/chomskybar.htm, a radio
       interview  containing  a  summary by Noam Chomsky of events in East
       Timor.  I will say that on the past  issues  Chomsky's  facts  have
       occasionally been called into question.  So while not endorsing his
       viewpoint, his article is fairly useful for getting up to speed  on
       what   the   issues   are.    There   is   also  a  decent  FAQ  at
       http://www.zmag.org/ZNETTOPnoanimation.html.  [-mrl]

       ===================================================================

       2. Someone in my workgroup sent around mail saying she was  selling
       year  2000 entertainment books.  What kind of deal do you find in a
       Y2K entertainment book?

       Half price!  Only two rifle bullets for a can of peaches in  syrup.
       Recently  found  8  oz.  cans of peaches good as new.  Some without
       labels.  Usual price, four rifle  bullets.   Most  standard  gauges
       accepted.  [-mrl]

       ===================================================================
       3. When I was a kid  growing  up  my  father  worked  for  Monsanto
       Chemical.   Every year as a perk to their employees they would rent
       out the local amusement and have  the  Monsanto  Picnic.   All  the
       rides  were  free.  But part of the fun was the Penny Arcade.  They
       had a bunch of different minor concessions.   They  had  a  vending
       machine  which  for  five cents would dispense pictures of aircraft
       like the Bell X-1.  There probably were  pinball  machines,  but  I
       rarely  played  those.   One  game  I  did like was a sort of anti-
       aircraft gun.  It was a green metal tube about a foot in  diameter.
       It  had  handles  with triggers and a sight at one end.  You looked
       through the sight and you would see a scene of sky and ocean.   Not
       very  convincing  looking  aircraft would fly over the ocean and if
       you were aimed reasonably close to being aimed at the aircraft when
       you pulled the trigger the sky would flash red about as credibly as
       a red light bulb could make it.  That was how you  got  points.   I
       guess  I  liked  playing the game at the time.  Electronic games is
       one technology that has changed a great deal.

       We passed by  a  video  game  parlor  in  Melbourne  recently.   It
       probably  is  no  different  from  video parlor here in the US.  We
       watched someone playing an EMPIRE STRIKES BACK game.   The  imagery
       was a lot more advanced.  It really looked like this guy was in the
       movie.  This guy playing the game  was  flying  around  wiping  out
       these huge lumbering Imperial Walkers and these flying thingees and
       freeing friends and generally having a  high  old  time.   The  3-D
       effects  look  really  good.   That supposedly makes this game what
       they call "realistic."  But I asked myself, what's wrong with  this
       picture?

       This is not what battle is all about.  It cannot possibly  be  this
       easy.   If  there  were two fliers on the same side for whom it was
       this easy that would be enough to wipe out the entire army  of  the
       other side.  If there was only one guy for whom it was this easy on
       the other side it would not have been this easy for  this  guy.   A
       more realistic view of what it really would be like to be in battle
       would be you would put in your fifty cents.   Your  speeder  starts
       up,  you  fly  thirty feet, there is a big red flash; the enemy got
       you; game over.  But nobody would drop the next fifty cents  in  to
       try again.

       This is not real war.  This is the myth of war that the WWII movies
       wanted  to  present.  And not just WWII movies have used this myth.
       From the beginning of time governments have wanted to convince  the
       common people that war is great fun.  You just go out there and you
       knock down those enemy soldiers  one,  two,  three.   And  you  win
       valuable  hero  points  as  you go.  Maybe you even win medals.  Oh
       boy.  And people go out and they get killed.  Before the Civil  War
       the  attitude  of  many  people  toward the war made it seem like a
       big-scale football game would to us.  People thought it was  a  big
       fun  game,  and they would go out and teach the other side a lesson
       and come home with glory.  It was not far into the  war  when  both
       sides realized that it was going to be pretty nasty.

       A more realistic view of what war is or can be like is what you see
       in  SAVING  PRIVATE  RYAN.   It  is  a  nightmare  worse  than most
       nightmares you could imagine.  It think  THE  EMPIRE  STRIKES  BACK
       video  games  have  much  more market potential than SAVING PRIVATE
       RYAN video games would.  That is  true  even  though  PRIVATE  RYAN
       games have even more potential to be realistic.

       And the irony is that it really was the Vietnam generation who made
       video  war  games  take off.  These were people who went and fought
       and knew it was hell, or people who did not want to go because they
       knew  it  would  be  hell.  But fake and easy war games got popular
       just as people were getting a  serious  lesson  that  real  war  is
       horrible.

       Now don't get me wrong.  I am not being as anti-war as I may  sound
       here.   I  definitely  believe that there are causes that are worth
       fighting for.  And there are causes worth dying for, unfortunately.
       War  is  bad  for the people who have to do the fighting, but it is
       not all by itself evil.  Or if it is it can be  a  necessary  evil.
       But  we  probably  should  stop  fooling ourselves that it is great
       sport to fly through the legs of  an  Imperial  Walker  taking  out
       enemy  aircraft.   Really  these  games  are  adjusted  to feed the
       player's ego.  If the player sneezes four of the  enemy  fall  down
       dead.   The  game  is  made up of responses that are to battle what
       canned laughter is to humor.  [-mrl]

       ===================================================================

       4. MICKEY BLUE EYES (a film review by Mark R. Leeper):

                 Capsule: A callow young  auctioneer  finds  out
                 that  the father of the woman he wants to marry
                 is a mobster and he is marrying  into  a  crime
                 family.   Hugh  Grant is developing into a very
                 uninteresting actor incapable  of  putting  any
                 depth  into  his  characters.  This film starts
                 with a rudimentary plot  and  then  just  fills
                 time until it has enough to make this a feature
                 film length.  Rating: 4 (0 to 10), 0 (-4 to +4)

       Michael Felgate (played by Hugh Grant) is Manhattan art  auctioneer
       with  a  mild,  non-assertive personality.  He lets the truckers he
       deals with walk all  over  him.   He  wants  to  marry  Gina  (Jean
       Tripplehorn)  and  she  seems  to  love  him,  but she is strangely
       reticent to marry for reasons she will not say.  When Michael  goes
       to  her father's bar and restaurant he finds out part of the reason
       why.  Her father (James Caan) and her uncles make  up  a  dangerous
       crime family.  Gina is sure that if Michael marries into the family
       he will be pulled into the criminal  activity.   Mike  is  just  as
       certain  that there is no reason that he would do that.  But almost
       immediately he is asked as a favor to  use  his  auction  house  to
       auction  off  a  garish painting created by one of the crime family
       members.  This starts an escalating chain of reluctant  favors  and
       counter-favors  and  a  chain  of  events  that  pull Mike into the
       whirlpool associating him closer and closer to organized crime.

       The problem with this film is that it seems to have been written by
       formula.   It  started  with  a skeleton of a cliched plot and then
       apparently the writers started hanging jokes on it  like  ornaments
       on  a  Christmas  tree.   The jokes all have little to do with each
       other.  The most that they have in  common  is  that  they  use  of
       screen  time.  One can almost see the writers sitting there saying,
       "Okay, now we have a 45-minute story.  Let's throw in a  comic  FBI
       agent.   Now  we  are  up to 50 minutes...."  Even then the central
       plot builds to a very predictable ending.  Anyone surprised by  the
       surprise ending is probably new to 1990s cinema.

       Hugh Grant was charming early in his career with his  boyish  smile
       and  youthful  charm.  But he seems incapable of stretching himself
       as an actor or leaving his comfort zone.  In this film we care  for
       his  character  about  to  the  extent  that  we want to cuddle and
       protect a small child.   Listening  to  him  try  to  talk  like  a
       gangster  is like watching a child trying to sound like an adult in
       a school play.  It is cute but it is not  really  entertaining  and
       shows  very little accomplishment.  Here we are not pulled into the
       plot  or  the  irony  of  the  situation  and  the  jokes  are  not
       particularly  perceptive.   And worst of all they are rarely funny.
       The views we have of crime figures are largely  cliched.   That  is
       part  of  the  joke,  that they are instantly recognizable as crime
       figures.  That worked in THE FRESHMAN, but that  film  had  a  much
       better  story  behind it.  James Caan provides the only interesting
       role interpretation and even he can not make things click.

       This comedy overall seems tired with far too  few  jokes  that  hit
       home.  It is for fans of Hugh Grant and nobody else.  I give it a 4
       on the 0 to 10 scale and a +0 on the -4 to +4 scale.  [-mrl]

                                          Mark Leeper
                                          HO 1K-644 732-817-5619
                                          mleeper@lucent.com

            Did you ever walk into a room and forget why 	    you walked in?  I think that's how dogs spend
	    their lives.
                                          -- Sue Murphy